Ocean's 2001: a Space Odyssey #BonfireJam
Ocean's 2001: a Space Odyssey
Pick your crew for the next big galaxy heist! You can't do it alone, so you need a team. Pay attention to their inclinations and buy information to be one step ahead.
- Each of the 4 challenges has 5 trials divided between two disciplines in a 3/2 fashion;
- Each of the 4 challenges can only be dealt with by one teammate at the time;
- Liking or disliking a challenge will give +/- 15 to skill challenges;
- Liking or disliking a teammate will give +/- 10 to skill challenges, stacking and not counting oneself;
- Click on teammates during step 2 in order to assign them to different tasks;
Controls
The game is entirely controlled with a mouse.
About
Game written in 2 days for Spelkollektivet Bonfire Jam "You can't do it alone".
Credits
Music:
"Aces High" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"There It Is" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Sound effects and font from https://www.kenney.nl/
Icons from https://game-icons.net/
Development log
- Postjam bugfixesOct 02, 2020
Comments
Log in with itch.io to leave a comment.
Pretty fun, and quite challenging! Are all runs winnable by the give information, or is there a luck factor?
There's definitely a luck element involved, especially concerning what information is revealed (which is n° 1 priority should I develop this design more), which may make some runs highly relying on chance. Sometimes you can play around not knowing by having an all rounder with a good morale bonus, but rosters don't always allow for that.
Right now it's a bit rough on that aspect, it was my first 48h jam and I needed something quick and dirty. It came out pretty dirty!
Thank you so much for playing and providing feedback!